AI Insights · Timothy · April 2024
Top 5 Physics Puzzle Games Performance in Oman - Q1 2024
Analysis of the top 5 physics puzzle games on a unified platform in Oman for Q1 2024, highlighting trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top five physics puzzle games on a unified platform in Oman showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Below, we delve into the details of each game’s performance.
Angry Birds 2 from Rovio Entertainment Oyj saw an interesting trend in its weekly revenue. Starting from $369 at the beginning of January, the revenue fluctuated with peaks at $510 in mid-February and $543 in mid-March. Weekly downloads ranged from 672 to 1323, with noticeable increases in March. Active users displayed a steady growth, starting at 15.0K in early January and reaching 16.9K by the end of March.
Wood Nuts & Bolts Puzzle by ABI GLOBAL LTD. experienced significant weekly downloads, peaking at 6.4K in late January and then stabilizing around 2.5K to 3.7K towards the end of the quarter. Revenue showed a gradual increase from $104 in early January to $200 by the end of the month, followed by a peak of $270 in early February. Active users grew steadily from 5.5K to 16.8K over the quarter.
Where's My Water? by Disney had a relatively modest performance. Weekly revenue saw a gradual rise from $33 in early January to $96 by mid-March. However, weekly downloads remained minimal, with only a few instances of 1-2 downloads per week.
Angry Birds Friends, also from Rovio Entertainment Oyj, showed fluctuating revenue, starting at $14 in early January and reaching a peak of $82 in early February. Downloads varied significantly, with a notable peak of 1.3K in late January, followed by a decline and stabilization around 150 to 300 downloads per week. Active users peaked at 3.3K in mid-February before tapering off to around 1K by the end of March.
Red's First Flight, another title from Rovio Entertainment Oyj, had limited data available. The game's revenue started at $49 in early January, peaking at $82 in late January, and then fluctuated around $10 to $74 through the quarter. Weekly downloads and active users data were not available.
The data for this analysis comes from Sensor Tower, and more detailed insights can be found on their platform.